Commit Graph

219 Commits

Author SHA1 Message Date
Dan
b62de933ad Beep volume setting 2019-12-01 20:04:58 +00:00
Dan
dafca61a63 More beeps 2019-12-01 19:55:10 +00:00
Dan
d0f4b2dbdb Test beep boops 2019-12-01 19:52:13 +00:00
Dan
50a2a74a52 End Y trace coordinate cached on setting change 2019-12-01 17:22:32 +00:00
Dan
6877d61267 Radar menu now opens and works properly
Settings configured in the menu also have an effect on the radar's operation, e.g. the antenna sensitivities effect the range.
2019-12-01 16:56:20 +00:00
Dan
5f67fec726 Trying to optimise the trace system a bit by reducing trace tests on already hit vehicles 2019-12-01 00:47:44 +00:00
Dan
3718f697fb Fast vehicles have to be going faster than target vehicles now
I ideally didn't want to do this, to make it more realistic, but the fast box was just being spammed too much.
2019-11-30 23:13:06 +00:00
Dan
0c5bf69be6 Patrol speed change, update debug spheres, fast label changes 2019-11-30 22:56:53 +00:00
Dan
8d9ff824f4 Variable changes, altered size of dynamic spheres, changed xmit toggle behaviour 2019-11-30 21:37:25 +00:00
Dan
88da4310cb Added in debug spheres for active vehicles 2019-11-30 17:13:16 +00:00
Dan
cfed828311 Removed old sort mode variable and comment 2019-11-30 15:05:52 +00:00
Dan
36e582e596 Added var for when the menu is active 2019-11-30 15:05:15 +00:00
Dan
205aa6e917 Changed trace start point, added line drawing for debug 2019-11-30 15:03:44 +00:00
Dan
6a9d30f5e3 Power button on UI works, added simulated startup, extra ray trace 2019-11-29 23:12:50 +00:00
Dan
89bf3c08cf Removed old sorting code 2019-11-29 20:56:53 +00:00
Dan
e0af20ab40 Removed RemoveDuplicateCapturedVehicles() 2019-11-29 20:45:51 +00:00
Dan
cb6eccfa98 Number of rays cached again, added 1 additional trace for same mode 2019-11-29 20:44:04 +00:00
Dan
5bfdbef76a Cleaned up ray thread code a bit, swapped light if for inline if 2019-11-29 19:34:31 +00:00
Dan
55d33a74df Antenna modes now displayed, optimisations 2019-11-29 18:53:07 +00:00
Dan
57732159ce Directional arrows now work 2019-11-29 11:12:41 +00:00
Dan
8f3b07b0a2 Update cl_radar.lua 2019-11-29 09:50:06 +00:00
Dan
962340d4e9 Vehicle data sending optimised and automated 2019-11-29 09:44:25 +00:00
Dan
f0c8a4a086 All speed zones displayed, 'HLd' shown when in hold 2019-11-27 21:23:33 +00:00
Dan
7872f6453f JS switch/case, xmit light, speed display setting, reduced player vehicle check rate 2019-11-27 20:41:46 +00:00
Dan
f404890e10 Button click events set, antenna mode set working 2019-11-27 11:24:33 +00:00
Dan
9585ce5851 Update cl_radar.lua 2019-11-26 20:25:06 +00:00
Dan
1eef251ce8 Remote const structure, test speed display 2019-11-26 14:56:08 +00:00
Dan
21e9fc9b6b Remote opens on F5, closes on Esc, updated functions and other stuff 2019-11-26 10:56:52 +00:00
Dan
897ced6c2d Vehicle gathering only works if power is on and one of the antennas 2019-11-26 09:56:05 +00:00
Dan
79c82499f2 Testing reduced traces, added fast display toggle 2019-11-25 19:32:40 +00:00
Dan
823124fffa Added direction text to debug ui 2019-11-25 18:22:54 +00:00
Dan
348ee28ab6 Setup operator settings table 2019-11-23 19:01:36 +00:00
Dan
af256aedd2 Changed how active vehicles are obtained, removed anything to do with fast limit
Also removed user sorting
2019-11-21 21:42:55 +00:00
Dan
c1fa22cb04 Removed ceiling of vehicle sizes 2019-11-21 17:53:07 +00:00
Dan
8266033dcb Added radar power functions 2019-11-21 17:51:56 +00:00
Dan
224b583131 Update cl_radar.lua 2019-11-21 17:47:56 +00:00
Dan
8ff0662aa3 Updated file tagging, moved function 2019-11-18 21:16:21 +00:00
Dan
ca8791a039 Removed debug prints from lua file, updated frame.png to look more real and 3d 2019-11-18 12:19:42 +00:00
Dan
06bba92f0e Fixed number position, reduced speed zone border 2019-11-15 21:00:43 +00:00
Dan
f274f61b45 Re-added filtering duplicates, now keeps a duplicate if the rayType is different 2019-11-11 18:37:47 +00:00
Dan
883382ce76 Update cl_radar.lua 2019-11-11 18:27:40 +00:00
Dan
5c100f3774 Vehicle data is now split based on antenna mode, optimised some functions 2019-11-11 16:51:01 +00:00
Dan
d633b09104 Restructured cl_radar.lua to be more readable 2019-11-11 12:34:28 +00:00
Dan
1f587ca4f3 Update cl_radar.lua 2019-11-11 10:50:06 +00:00
Dan
a5a611cda1 Removed beep because it gets annoying 2019-11-11 09:53:29 +00:00
Dan
9dbb5acd93 Added a beep sound when vehicles are caught in the fast box 2019-11-10 21:47:18 +00:00
Dan
2425f2cefa Update cl_radar.lua 2019-11-10 20:30:02 +00:00
Dan
8cdd2d2f40 Added temporary UI 2019-11-10 19:08:09 +00:00
Dan
89c4c53757 Active vehicles caught by the radar can now be obtained! 2019-11-10 18:24:38 +00:00
Dan
e4e00557e6 Improved method for getting vehicles for display 2019-11-10 17:28:21 +00:00