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Fixed number position, reduced speed zone border
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@@ -775,7 +775,7 @@ Citizen.CreateThread( function()
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else
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UTIL:DrawDebugText( 0.250 + ( 0.100 * i ), 0.800, 0.60, true, "Ent: nil" .. "\nSpeed: nil" .. "\nRay type: nil" )
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end
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end
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end
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-- Ray line drawing
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local veh = GetVehiclePedIsIn( PlayerPedId(), false )
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