Fixed number position, reduced speed zone border

This commit is contained in:
Dan
2019-11-15 21:00:43 +00:00
parent 4b130ff1d5
commit 06bba92f0e
3 changed files with 17 additions and 16 deletions

View File

@@ -775,7 +775,7 @@ Citizen.CreateThread( function()
else
UTIL:DrawDebugText( 0.250 + ( 0.100 * i ), 0.800, 0.60, true, "Ent: nil" .. "\nSpeed: nil" .. "\nRay type: nil" )
end
end
end
-- Ray line drawing
local veh = GetVehiclePedIsIn( PlayerPedId(), false )