Dan
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8d9ff824f4
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Variable changes, altered size of dynamic spheres, changed xmit toggle behaviour
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2019-11-30 21:37:25 +00:00 |
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Dan
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88da4310cb
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Added in debug spheres for active vehicles
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2019-11-30 17:13:16 +00:00 |
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Dan
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cfed828311
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Removed old sort mode variable and comment
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2019-11-30 15:05:52 +00:00 |
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Dan
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36e582e596
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Added var for when the menu is active
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2019-11-30 15:05:15 +00:00 |
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Dan
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205aa6e917
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Changed trace start point, added line drawing for debug
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2019-11-30 15:03:44 +00:00 |
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Dan
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6a9d30f5e3
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Power button on UI works, added simulated startup, extra ray trace
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2019-11-29 23:12:50 +00:00 |
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Dan
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89bf3c08cf
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Removed old sorting code
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2019-11-29 20:56:53 +00:00 |
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Dan
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e0af20ab40
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Removed RemoveDuplicateCapturedVehicles()
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2019-11-29 20:45:51 +00:00 |
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Dan
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cb6eccfa98
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Number of rays cached again, added 1 additional trace for same mode
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2019-11-29 20:44:04 +00:00 |
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Dan
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5bfdbef76a
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Cleaned up ray thread code a bit, swapped light if for inline if
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2019-11-29 19:34:31 +00:00 |
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Dan
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55d33a74df
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Antenna modes now displayed, optimisations
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2019-11-29 18:53:07 +00:00 |
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Dan
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57732159ce
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Directional arrows now work
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2019-11-29 11:12:41 +00:00 |
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Dan
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8f3b07b0a2
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Update cl_radar.lua
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2019-11-29 09:50:06 +00:00 |
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Dan
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962340d4e9
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Vehicle data sending optimised and automated
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2019-11-29 09:44:25 +00:00 |
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Dan
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f0c8a4a086
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All speed zones displayed, 'HLd' shown when in hold
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2019-11-27 21:23:33 +00:00 |
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Dan
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7872f6453f
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JS switch/case, xmit light, speed display setting, reduced player vehicle check rate
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2019-11-27 20:41:46 +00:00 |
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Dan
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f404890e10
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Button click events set, antenna mode set working
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2019-11-27 11:24:33 +00:00 |
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Dan
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9585ce5851
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Update cl_radar.lua
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2019-11-26 20:25:06 +00:00 |
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Dan
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1eef251ce8
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Remote const structure, test speed display
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2019-11-26 14:56:08 +00:00 |
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Dan
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21e9fc9b6b
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Remote opens on F5, closes on Esc, updated functions and other stuff
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2019-11-26 10:56:52 +00:00 |
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Dan
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897ced6c2d
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Vehicle gathering only works if power is on and one of the antennas
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2019-11-26 09:56:05 +00:00 |
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Dan
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79c82499f2
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Testing reduced traces, added fast display toggle
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2019-11-25 19:32:40 +00:00 |
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Dan
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823124fffa
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Added direction text to debug ui
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2019-11-25 18:22:54 +00:00 |
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Dan
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348ee28ab6
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Setup operator settings table
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2019-11-23 19:01:36 +00:00 |
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Dan
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af256aedd2
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Changed how active vehicles are obtained, removed anything to do with fast limit
Also removed user sorting
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2019-11-21 21:42:55 +00:00 |
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Dan
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c1fa22cb04
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Removed ceiling of vehicle sizes
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2019-11-21 17:53:07 +00:00 |
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Dan
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8266033dcb
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Added radar power functions
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2019-11-21 17:51:56 +00:00 |
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Dan
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224b583131
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Update cl_radar.lua
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2019-11-21 17:47:56 +00:00 |
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Dan
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8ff0662aa3
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Updated file tagging, moved function
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2019-11-18 21:16:21 +00:00 |
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Dan
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ca8791a039
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Removed debug prints from lua file, updated frame.png to look more real and 3d
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2019-11-18 12:19:42 +00:00 |
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Dan
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06bba92f0e
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Fixed number position, reduced speed zone border
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2019-11-15 21:00:43 +00:00 |
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Dan
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f274f61b45
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Re-added filtering duplicates, now keeps a duplicate if the rayType is different
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2019-11-11 18:37:47 +00:00 |
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Dan
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883382ce76
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Update cl_radar.lua
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2019-11-11 18:27:40 +00:00 |
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Dan
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5c100f3774
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Vehicle data is now split based on antenna mode, optimised some functions
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2019-11-11 16:51:01 +00:00 |
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Dan
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d633b09104
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Restructured cl_radar.lua to be more readable
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2019-11-11 12:34:28 +00:00 |
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Dan
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1f587ca4f3
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Update cl_radar.lua
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2019-11-11 10:50:06 +00:00 |
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Dan
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a5a611cda1
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Removed beep because it gets annoying
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2019-11-11 09:53:29 +00:00 |
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Dan
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9dbb5acd93
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Added a beep sound when vehicles are caught in the fast box
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2019-11-10 21:47:18 +00:00 |
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Dan
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2425f2cefa
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Update cl_radar.lua
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2019-11-10 20:30:02 +00:00 |
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Dan
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8cdd2d2f40
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Added temporary UI
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2019-11-10 19:08:09 +00:00 |
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Dan
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89c4c53757
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Active vehicles caught by the radar can now be obtained!
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2019-11-10 18:24:38 +00:00 |
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Dan
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e4e00557e6
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Improved method for getting vehicles for display
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2019-11-10 17:28:21 +00:00 |
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Dan
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13b013160c
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Added fastLimit var and setter/getter, removed test code
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2019-11-10 16:39:02 +00:00 |
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Dan
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1e63bb6794
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Now able to get the relevant vehicles for display
Also added debug keybinds to toggle antennas, 'Num 7' and 'Num 8'
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2019-11-10 16:28:05 +00:00 |
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Dan
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e38f9f0123
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Added a way for the opp radar mode to work, vehicle data now has the 'rayType' variable
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2019-11-10 13:10:23 +00:00 |
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Dan
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bdf204cdbf
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Fixed GetFastestFrontAndRear()
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2019-11-10 12:22:04 +00:00 |
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Dan
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83f2a5995b
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Started work on getting vehicles for the display
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2019-11-09 22:14:42 +00:00 |
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Dan
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c639167e78
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Fixed antenna setters
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2019-11-09 21:31:10 +00:00 |
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Dan
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fc1bb31ac2
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Added radar variable setters, more comments
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2019-11-09 20:27:03 +00:00 |
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Dan
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dda30b6ed6
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Changed the way debugging hits works
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2019-11-09 18:20:22 +00:00 |
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