Dan
9e346aa0f3
Update .gitignore
2021-03-01 12:04:28 +00:00
Dan
6cf6761e51
feat: antenna mode sync and control for driver/passenger
2021-02-26 21:43:56 +00:00
Dan
0e46c7b8a1
feat: antenna power sync and control for driver/passenger
2021-02-26 20:50:02 +00:00
Dan
3d9ae2602c
refactor: making sync functions are streamlined a bit
2021-02-26 20:49:15 +00:00
Dan
695ff71577
docs: sv/cl_sync.lua headers
2021-02-26 20:07:50 +00:00
Dan
9a1a58671b
fix: still syncing when there's no other player
2021-02-26 15:47:41 +00:00
Dan
3fd458ac63
feat: power button sync and passenger control
...
The power state is now synced between the driver and passenger. The passenger can also toggle the radar's power if the config line allows for it.
2021-02-26 15:42:17 +00:00
Dan
92d3ae8132
feat: func to get ped in opposite seat if driver/passenger
2021-02-26 15:41:21 +00:00
Dan
ff668a92fc
refactor: move player data to own file
2021-02-25 13:04:00 +00:00
Dan
e622a8ff64
refactor: switch to fivem jQuery
2021-02-24 15:35:05 +00:00
Dan
a812f23174
docs: update copyright range
2021-02-24 15:28:56 +00:00
Dan
21fde3468e
fix: power button spam breaking display
2021-02-24 15:16:30 +00:00
Dan
912b0f72d7
feat: setup SYNC client table
2021-02-23 21:17:22 +00:00
Dan
cbde49abe3
refactor: remove cl_sync.lua code
2021-02-23 12:45:27 +00:00
Dan
17da8b58c0
refactor: power state event variable name
2021-02-23 11:08:24 +00:00
Dan
0fe8b24212
Added config option for Sonoran CAD users
2021-01-07 14:17:24 +00:00
Dan
8658de39ad
Added a notification when resetting radar data
2021-01-07 11:06:25 +00:00
Dan
cc89d4c72a
Fixed UI settings not reloading on resource restart
2021-01-07 10:52:30 +00:00
Dan
a166dda1cb
Added config option to only auto lock speeds if it's a player
2021-01-07 10:50:52 +00:00
Dan
47fa80d67b
Add event for sending radar power state
2021-01-06 10:24:22 +00:00
Dan
014d5ceac2
Added sv_sync.lua
2020-11-30 13:20:45 +00:00
Dan
70f781b20e
Added /rre command, notifications, debug only commands
2020-11-30 10:29:02 +00:00
Dan
157729b5ec
Added temporary debug config setting
2020-11-30 10:28:19 +00:00
Dan
f6034a4bed
Added /rtpv debug command
2020-11-30 09:58:18 +00:00
Dan
bb16f2dc4e
Changed fxmanifest version to "beta"
2020-11-29 15:42:12 +00:00
Dan
cc5153a1f3
Added /rtpc debug command
2020-11-29 15:40:51 +00:00
Dan
12d1a6503b
Passenger control for operator menu
2020-11-29 15:31:01 +00:00
Dan
8ced0c1fd1
Passenger control for antenna toggle
2020-11-29 15:24:45 +00:00
Dan
3d9658d2d5
Passenger control for setting antenna mode
2020-11-29 15:21:29 +00:00
Dan
fb13e79e3b
Changed PLY:CanRunRadar() to PLY:CanViewRadar()
2020-11-13 19:45:48 +00:00
Dan
964f97835b
Can't turn on radar power as the passenger
...
If CONFIG.allow_passenger_control is set to true, then the passenger can turn on the power.
2020-11-13 19:35:00 +00:00
Dan
e5aeb844d7
Change CONFIG.allow_passenger_control to false
2020-11-13 19:33:32 +00:00
Dan
d7aadf29dc
Added PLY:CanControlRadar()
2020-11-13 19:18:39 +00:00
Dan
93439a7df3
Block key binds from being registered if the resource name is not wk_wars2x
2020-11-13 19:15:04 +00:00
Dan
8d40970f98
Resource name server console error message
...
If the resource's name is not wk_wars2x, then the server console will receive an error.
2020-11-13 18:42:27 +00:00
Dan
f5e55c4728
Updated key lock message
...
The key lock message now reads "Radar key binds enabled" and "Radar key binds blocked". Green and red are also used to signify the state of the key binds, this hopefully makes it a bit more clear what it does, as well as the state of the key lock.
2020-11-13 17:32:34 +00:00
Dan
b687908a91
Added console message for registering key binds
2020-11-12 09:49:56 +00:00
Dan
12c29421cd
Another attempted fix for the key binds issue
...
Key binds now get registered only when the player has spawned in, rather than when the code gets run at the bottom of the file.
2020-11-12 09:34:52 +00:00
Dan
7bbfd8c27a
UI settings get loaded when the resource is restarted
2020-11-07 13:12:05 +00:00
Dan
6266bd8ed4
NUI callback response formatting
2020-11-07 12:35:46 +00:00
Dan
914b6d5f44
Update cl_sync.lua
2020-11-07 12:32:36 +00:00
Dan
4f7d56471b
Added ability to clear the BOLO plate
2020-11-05 15:33:21 +00:00
Dan
dc8875893f
Updated config comments
2020-11-05 12:18:16 +00:00
Dan
a0ef45c60d
Remove dynamic resource naming
2020-11-05 11:51:51 +00:00
Dan
f00d747d92
Fixed radar disply not hiding for the passenger
2020-11-05 10:08:04 +00:00
Dan
d53aded906
Updated fx_version to "cerulean"
2020-11-05 09:09:45 +00:00
Dan
aef30b5729
Added PLY:CanRunRadar() to override PLY:VehicleStateValid()
...
The driver and passenger of a vehicle should now be able to run radar independently, this is a very early implementation as there is no syncing between players. If the driver locks a speed, the passenger's radar will be unchanged, and so on.
2020-07-20 09:32:20 +01:00
Dan
daf191d6ea
The passenger should now also be able to open the remote
2020-07-19 17:49:31 +01:00
Dan
3baa2c6d2e
Create cl_sync.lua, SYNC table and basic decorator setup
2020-07-18 13:50:21 +01:00
Dan
fdee24d694
Added config variables
2020-07-16 11:43:29 +01:00