if GetConvar('hud:voice', 'false') == 'true' then local service = GetConvar('hud:voiceService', 'pma-voice') local voiceCon, voiceDisc local isTalking, isSilent CreateThread(function() while true do if HUD then if service == 'pma-voice' then voiceCon = MumbleIsConnected() isTalking = NetworkIsPlayerTalking(cache.playerId) end if service == 'pma-voice' and voiceCon or service == 'saltychat' and voiceCon > 0 then if isTalking then SendMessage('setVoice', isTalking) isSilent = false elseif not isSilent then SendMessage('setVoice', isTalking) isSilent = true end voiceDisc = false elseif not voiceDisc then SendMessage('setVoice', 'disconnected') voiceDisc = true isSilent = nil end end Wait(200) end end) if service == 'pma-voice' then AddEventHandler('pma-voice:setTalkingMode', function(mode) SendMessage('setVoiceRange', mode) end) elseif service == 'saltychat' then AddEventHandler('SaltyChat_PluginStateChanged', function(_voiceCon) voiceCon = _voiceCon end) AddEventHandler('SaltyChat_TalkStateChanged', function(_isTalking) isTalking = _isTalking end) AddEventHandler('SaltyChat_VoiceRangeChanged', function(range, index, count) SendMessage('setVoiceRange', index) end) end end