local electricModels = { [`airtug`] = true, [`caddy`] = true, [`caddy2`] = true, [`caddy3`] = true, [`cyclone`] = true, [`cyclone2`] = true, [`dilettante`] = true, [`dilettante2`] = true, [`imorgon`] = true, [`iwagen`] = true, [`khamelion`] = true, [`neon`] = true, [`omnisegt`] = true, [`powersurge`] = true, [`raiden`] = true, [`rcbandito`] = true, [`surge`] = true, [`tezeract`] = true, [`virtue`] = true, [`voltic`] = true, [`voltic2`] = true, } local offVehicle, model CreateThread(function() while true do if HUD then if cache.vehicle then model = GetEntityModel(cache.vehicle) SendMessage('setVehicle', { speed = { current = GetEntitySpeed(cache.vehicle), max = GetVehicleModelMaxSpeed(model) }, unitsMultiplier = GetConvar('hud:unitsystem', 'imperial') == 'metric' and 3.6 or 2.236936, fuel = GetConvar('hud:fuel', 'false') and not IsThisModelABicycle(model) and GetVehicleFuelLevel(cache.vehicle), electric = electricModels[model] }) offVehicle = false elseif not offVehicle then SendMessage('setVehicle', false) offVehicle = true end end Wait(200) end end)