/*------------------------------------------------------------------------- Wraith ARS 2X Created by WolfKnight This JS file takes inspiration from RandomSean's RS9000 JS file, so thanks to him! -------------------------------------------------------------------------*/ // Variables var resourceName; const audioNames = { beep: "beep.ogg", xmit_on: "xmit_on.ogg", xmit_off: "xmit_off.ogg", done: "done.ogg" } // Setup the main const element structure, this way we can easily access elements without having the mess // that was in the JS file for WraithRS const elements = { radar: $( "#radarFrame" ), remote: $( "#rc" ), toggleDisplay: $( "#toggleDisplay" ), pwrBtn: $( "#pwrBtn" ), uiSettingsBtn: $( "#uiSettings" ), uiSettingsBox: $( "#uiSettingsBox" ), closeUiBtn: $( "#closeUiSettings" ), scale: { increase: $( "#increaseScale" ), decrease: $( "#decreaseScale" ), display: $( "#scaleDisplay" ) }, patrolSpeed: $( "#patrolSpeed" ), antennas: { front: { targetSpeed: $( "#frontSpeed" ), fastSpeed: $( "#frontFastSpeed" ), dirs: { fwd: $( "#frontDirAway" ), bwd: $( "#frontDirTowards" ), fwdFast: $( "#frontFastDirAway" ), bwdFast: $( "#frontFastDirTowards" ) }, modes: { same: $( "#frontSame" ), opp: $( "#frontOpp" ), xmit: $( "#frontXmit" ) }, fast: { fastLabel: $( "#frontFastLabel" ), lockLabel: $( "#frontFastLockLabel" ) } }, rear: { targetSpeed: $( "#rearSpeed" ), fastSpeed: $( "#rearFastSpeed" ), dirs: { fwd: $( "#rearDirTowards" ), bwd: $( "#rearDirAway" ), fwdFast: $( "#rearFastDirTowards" ), bwdFast: $( "#rearFastDirAway" ) }, modes: { same: $( "#rearSame" ), opp: $( "#rearOpp" ), xmit: $( "#rearXmit" ) }, fast: { fastLabel: $( "#rearFastLabel" ), lockLabel: $( "#rearFastLockLabel" ) } } } } const modes = { off: 0, same: 1, opp: 2, both: 3 } const dirs = { none: 0, closing: 1, away: 2 } // Hide the radar and remote, this way we can bypass setting a style of 'display: none;' in the HTML file elements.radar.hide(); elements.remote.hide(); elements.uiSettingsBox.hide(); elements.uiSettingsBtn.click( function() { setUISettingsVisible( true, true ); } ) elements.pwrBtn.click( function() { togglePower(); } ) function setRadarVisible( state ) { state ? elements.radar.fadeIn() : elements.radar.fadeOut(); } function setRemoteVisible( state ) { // elements.remote.toggle(); state ? elements.remote.fadeIn() : elements.remote.fadeOut(); } function togglePower() { sendData( "togglePower", null ); } function setLight( ant, cat, item, state ) { let obj = elements.antennas[ant][cat][item]; if ( state ) { cat == "dirs" ? obj.addClass( "active_arrow" ) : obj.addClass( "active" ); } else { cat == "dirs" ? obj.removeClass( "active_arrow" ) : obj.removeClass( "active" ); } } function clearModes( ant ) { for ( let i in elements.antennas[ant].modes ) { elements.antennas[ant].modes[i].removeClass( "active" ); } for ( let a in elements.antennas[ant].fast ) { elements.antennas[ant].fast[a].removeClass( "active" ); } } function clearDirs( ant ) { for ( let i in elements.antennas[ant].dirs ) { elements.antennas[ant].dirs[i].removeClass( "active_arrow" ); } } function clearAntenna( ant ) { clearModes( ant ); clearDirs( ant ); elements.antennas[ant].targetSpeed.html( "¦¦¦" ); elements.antennas[ant].fastSpeed.html( "¦¦¦" ); } function clearEverything() { elements.patrolSpeed.html( "¦¦¦" ); for ( let i in elements.antennas ) { clearAntenna( i ); } } function setAntennaXmit( ant, state ) { setLight( ant, "modes", "xmit", state ); if ( !state ) { clearDirs( ant ); elements.antennas[ant].targetSpeed.html( "¦¦¦" ); elements.antennas[ant].fastSpeed.html( "HLd" ); } else { elements.antennas[ant].fastSpeed.html( "¦¦¦" ); } } function setAntennaMode( ant, mode ) { setLight( ant, "modes", "same", mode == modes.same ); setLight( ant, "modes", "opp", mode == modes.opp ); } function setAntennaFastMode( ant, state ) { setLight( ant, "fast", "fastLabel", state ); } function setAntennaLock( ant, state ) { setLight( ant, "fast", "lockLabel", state ); } function setAntennaDirs( ant, dir, fastDir ) { setLight( ant, "dirs", "fwd", dir == dirs.closing ); setLight( ant, "dirs", "bwd", dir == dirs.away ); setLight( ant, "dirs", "fwdFast", fastDir == dirs.closing ); setLight( ant, "dirs", "bwdFast", fastDir == dirs.away ); } function updateDisplays( ps, ants ) { elements.patrolSpeed.html( ps ); for ( let ant in ants ) { if ( ants[ant] != null ) { let e = elements.antennas[ant]; e.targetSpeed.html( ants[ant][0].speed ); e.fastSpeed.html( ants[ant][1].speed ); // setAntennaFastLabel( ant, ants[ant][1].speed == "¦¦¦" ? false : true ); setAntennaDirs( ant, ants[ant][0].dir, ants[ant][1].dir ); } } } // Simulation of the system powering up function poweringUp() { elements.patrolSpeed.html( "888" ); for ( let i of [ "front", "rear" ] ) { let e = elements.antennas[i]; e.targetSpeed.html( "888" ); e.fastSpeed.html( "888" ); for ( let a of [ "dirs", "modes", "fast" ] ) { for ( let obj in e[a] ) { a == "dirs" ? e[a][obj].addClass( "active_arrow" ) : e[a][obj].addClass( "active" ); } } } } function poweredUp() { clearEverything(); for ( let ant of [ "front", "rear" ] ) { setAntennaXmit( ant, false ); setAntennaFastMode( ant, true ); } } function radarPower( state ) { state ? poweringUp() : clearEverything(); } function menu( optionText, option ) { clearEverything(); elements.antennas.front.targetSpeed.html( optionText[0] ); elements.antennas.front.fastSpeed.html( optionText[1] ); elements.patrolSpeed.html( option ); } function settingUpdate( ants ) { for ( let ant in ants ) { setAntennaXmit( ant, ants[ant].xmit ); setAntennaMode( ant, ants[ant].mode ); setAntennaFastMode( ant, ants[ant].fast ); setAntennaLock( ant, ants[ant].speedLocked ); } } function playAudio( name, vol ) { let audio = new Audio( audioNames[name] ); audio.volume = vol; audio.play(); } // This function is used to send data back through to the LUA side function sendData( name, data ) { $.post( "http://" + resourceName + "/" + name, JSON.stringify( data ), function( datab ) { if ( datab != "ok" ) { console.log( datab ); } } ); } // UI stuff var scale = 1.0 elements.closeUiBtn.click( function() { setUISettingsVisible( false, true ); } ) elements.scale.increase.click( function() { changeScale( 0.05 ); } ) elements.scale.decrease.click( function() { changeScale( -0.05 ); } ) function setUISettingsVisible( state, remote ) { state ? elements.uiSettingsBox.fadeIn() : elements.uiSettingsBox.fadeOut(); if ( remote ) { setRemoteVisible( !state ); } } function hideUISettings() { if ( !elements.uiSettingsBox.is( ":hidden" ) ) { elements.uiSettingsBox.hide(); } } function changeScale( amount ) { scale = clamp( scale + amount, 0.25, 2.5 ); elements.radar.css( "transform", "scale(" + scale + ")" ); elements.scale.display.html( scale.toFixed( 2 ) + "x" ); } function clamp( num, min, max ) { return num < min ? min : num > max ? max : num; } elements.uiSettingsBox.find( "button" ).each( function( i, obj ) { if ( $( this ).attr( "data-value" ) && $( this ).attr( "data-scale" ) ) { $( this ).click( function() { let align = $( this ).data( "value" ); let origin = $( this ).data( "scale" ); elements.radar.removeClass().addClass( align ); elements.radar.css( "transform-origin", origin ); } ) } } ); // This runs when the JS file is loaded, loops through all of the remote buttons and assigns them an onclick function elements.remote.find( "button" ).each( function( i, obj ) { if ( $( this ).attr( "data-nuitype" ) ) { $( this ).click( function() { let type = $( this ).data( "nuitype" ); let value = $( this ).attr( "data-value" ) ? $( this ).data( "value" ) : null; let mode = $( this ).attr( "data-mode" ) ? $( this ).data( "mode" ) : null; sendData( type, { value, mode } ); } ) } } ); // Close the remote when the user presses the 'Escape' key or the right mouse button function closeRemote() { sendData( "closeRemote", null ); setRemoteVisible( false ); setUISettingsVisible( false, false ); } $( document ).keyup( function( event ) { if ( event.keyCode == 27 ) { closeRemote(); } } ); $( document ).contextmenu( function() { closeRemote(); } ); // The main event listener, this is what the NUI messages sent by the LUA side arrive at, they are // then handled properly via a switch/case that runs the relevant code window.addEventListener( "message", function( event ) { var item = event.data; var type = event.data._type; switch ( type ) { case "updatePathName": resourceName = item.pathName break; case "openRemote": setRemoteVisible( true ); break; case "toggleDisplay": setRadarVisible( item.state ); break; case "radarPower": radarPower( item.state ); break; case "poweredUp": poweredUp(); break; case "update": updateDisplays( item.speed, item.antennas ); break; case "antennaXmit": setAntennaXmit( item.ant, item.on ); break; case "antennaMode": setAntennaMode( item.ant, item.mode ); break; case "antennaLock": setAntennaLock( item.ant, item.state ); break; case "antennaFast": setAntennaFastMode( item.ant, item.state ); break; case "menu": menu( item.text, item.option ); break; case "settingUpdate": settingUpdate( item.antennaData ); break; case "audio": playAudio( item.name, item.vol ); break; default: break; } } );