Dan
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ca8791a039
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Removed debug prints from lua file, updated frame.png to look more real and 3d
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2019-11-18 12:19:42 +00:00 |
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Dan
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46d8eb58d3
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Added classes for active modes, added shadow on numbers
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2019-11-18 11:32:22 +00:00 |
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Dan
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8d6d789f67
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Added ui frame! Also added border between frame and radar panel
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2019-11-17 15:26:08 +00:00 |
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Dan
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bd552f6582
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Changed border width of speed displays, added gradient to patrol speed
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2019-11-16 23:17:25 +00:00 |
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Dan
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941e88c79e
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Added logo
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2019-11-16 21:44:38 +00:00 |
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Dan
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28a65367e5
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Fixed clip-path bug again
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2019-11-16 14:46:57 +00:00 |
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Dan
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1ee1b8a944
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Fixed clip-path sub-pixel bug
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2019-11-15 22:57:58 +00:00 |
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Dan
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06bba92f0e
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Fixed number position, reduced speed zone border
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2019-11-15 21:00:43 +00:00 |
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Dan
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4b130ff1d5
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Finished first ui version
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2019-11-15 20:27:04 +00:00 |
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Dan
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28f426e76f
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New font, updated arrows, added labels
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2019-11-15 16:25:36 +00:00 |
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Dan
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8120ffa97e
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UI updates, added trapezoid sides and started arrows
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2019-11-14 21:29:11 +00:00 |
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Dan
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720831d2fe
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Restarted UI
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2019-11-14 10:21:08 +00:00 |
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Dan
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3bb27e0697
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Update UI
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2019-11-13 17:16:23 +00:00 |
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Dan
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085fadb633
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Updated UI, added custom font
Font link: https://fontlibrary.org/en/font/segment7
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2019-11-13 11:07:35 +00:00 |
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Dan
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f0c6bf3add
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Created the mode display
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2019-11-13 09:28:03 +00:00 |
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Dan
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d37d70546f
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Started work on UI
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2019-11-13 08:48:03 +00:00 |
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Dan
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f274f61b45
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Re-added filtering duplicates, now keeps a duplicate if the rayType is different
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2019-11-11 18:37:47 +00:00 |
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Dan
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883382ce76
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Update cl_radar.lua
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2019-11-11 18:27:40 +00:00 |
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Dan
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5c100f3774
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Vehicle data is now split based on antenna mode, optimised some functions
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2019-11-11 16:51:01 +00:00 |
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Dan
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d633b09104
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Restructured cl_radar.lua to be more readable
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2019-11-11 12:34:28 +00:00 |
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Dan
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1f587ca4f3
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Update cl_radar.lua
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2019-11-11 10:50:06 +00:00 |
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Dan
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a5a611cda1
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Removed beep because it gets annoying
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2019-11-11 09:53:29 +00:00 |
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Dan
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9dbb5acd93
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Added a beep sound when vehicles are caught in the fast box
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2019-11-10 21:47:18 +00:00 |
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Dan
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2425f2cefa
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Update cl_radar.lua
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2019-11-10 20:30:02 +00:00 |
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Dan
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8cdd2d2f40
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Added temporary UI
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2019-11-10 19:08:09 +00:00 |
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Dan
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89c4c53757
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Active vehicles caught by the radar can now be obtained!
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2019-11-10 18:24:38 +00:00 |
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Dan
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e4e00557e6
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Improved method for getting vehicles for display
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2019-11-10 17:28:21 +00:00 |
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Dan
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13b013160c
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Added fastLimit var and setter/getter, removed test code
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2019-11-10 16:39:02 +00:00 |
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Dan
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1e63bb6794
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Now able to get the relevant vehicles for display
Also added debug keybinds to toggle antennas, 'Num 7' and 'Num 8'
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2019-11-10 16:28:05 +00:00 |
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Dan
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e38f9f0123
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Added a way for the opp radar mode to work, vehicle data now has the 'rayType' variable
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2019-11-10 13:10:23 +00:00 |
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Dan
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bdf204cdbf
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Fixed GetFastestFrontAndRear()
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2019-11-10 12:22:04 +00:00 |
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Dan
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83f2a5995b
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Started work on getting vehicles for the display
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2019-11-09 22:14:42 +00:00 |
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Dan
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c639167e78
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Fixed antenna setters
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2019-11-09 21:31:10 +00:00 |
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Dan
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fc1bb31ac2
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Added radar variable setters, more comments
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2019-11-09 20:27:03 +00:00 |
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Dan
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dda30b6ed6
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Changed the way debugging hits works
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2019-11-09 18:20:22 +00:00 |
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Dan
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722b3742a2
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Set up variables for antennas
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2019-11-08 16:48:01 +00:00 |
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Dan
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f17d37cb70
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Added UTIL:DebugPrint, removed redundant code
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2019-11-08 16:30:06 +00:00 |
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Dan
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2197056be5
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Added create thread back in
Works better now as the system doesn't run every frame like it used to
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2019-11-08 16:07:38 +00:00 |
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Dan
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635c7a7467
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Updated the marker for the current caught entity
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2019-11-07 21:44:06 +00:00 |
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Dan
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1dd7f4047c
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Updated resource wait time and changed sorting function value
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2019-11-07 21:27:23 +00:00 |
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Dan
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d1159e8c2c
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Updated some of the sort modes to be a bit more accurate
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2019-11-07 20:31:17 +00:00 |
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Dan
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758940dc41
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Updated sphere sizing wrappers, added new mode
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2019-11-07 20:16:49 +00:00 |
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Dan
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4241e12cce
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Added sort mode wrappers
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2019-11-07 19:47:36 +00:00 |
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Dan
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14e8ef06dd
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Removed ray vectors, updated speed convert, removed thread creation for ray traces
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2019-11-07 19:39:31 +00:00 |
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ScottUK
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294c82cc73
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Fixed misspellings.
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2019-11-07 19:31:59 +00:00 |
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Dan
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c85098a207
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Init
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2019-11-07 18:44:24 +00:00 |
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Dan
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24ede1917f
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Initial commit
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2019-11-07 18:42:23 +00:00 |
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