Commit Graph

69 Commits

Author SHA1 Message Date
Dan
1e63bb6794 Now able to get the relevant vehicles for display
Also added debug keybinds to toggle antennas, 'Num 7' and 'Num 8'
2019-11-10 16:28:05 +00:00
Dan
e38f9f0123 Added a way for the opp radar mode to work, vehicle data now has the 'rayType' variable 2019-11-10 13:10:23 +00:00
Dan
bdf204cdbf Fixed GetFastestFrontAndRear() 2019-11-10 12:22:04 +00:00
Dan
83f2a5995b Started work on getting vehicles for the display 2019-11-09 22:14:42 +00:00
Dan
c639167e78 Fixed antenna setters 2019-11-09 21:31:10 +00:00
Dan
fc1bb31ac2 Added radar variable setters, more comments 2019-11-09 20:27:03 +00:00
Dan
dda30b6ed6 Changed the way debugging hits works 2019-11-09 18:20:22 +00:00
Dan
722b3742a2 Set up variables for antennas 2019-11-08 16:48:01 +00:00
Dan
f17d37cb70 Added UTIL:DebugPrint, removed redundant code 2019-11-08 16:30:06 +00:00
Dan
2197056be5 Added create thread back in
Works better now as the system doesn't run every frame like it used to
2019-11-08 16:07:38 +00:00
Dan
635c7a7467 Updated the marker for the current caught entity 2019-11-07 21:44:06 +00:00
Dan
1dd7f4047c Updated resource wait time and changed sorting function value 2019-11-07 21:27:23 +00:00
Dan
d1159e8c2c Updated some of the sort modes to be a bit more accurate 2019-11-07 20:31:17 +00:00
Dan
758940dc41 Updated sphere sizing wrappers, added new mode 2019-11-07 20:16:49 +00:00
Dan
4241e12cce Added sort mode wrappers 2019-11-07 19:47:36 +00:00
Dan
14e8ef06dd Removed ray vectors, updated speed convert, removed thread creation for ray traces 2019-11-07 19:39:31 +00:00
ScottUK
294c82cc73 Fixed misspellings. 2019-11-07 19:31:59 +00:00
Dan
c85098a207 Init 2019-11-07 18:44:24 +00:00
Dan
24ede1917f Initial commit 2019-11-07 18:42:23 +00:00