Dan
25fdcf721e
refactor: comment out debug console messages
2021-03-12 21:33:18 +00:00
Dan
dcd561164f
refactor: reduce wait when loading data from driver
2021-03-12 21:22:55 +00:00
Dan
81751966a6
feat: add power state to sync system
2021-03-12 21:21:31 +00:00
Dan
8155fae94c
refactor: require radar power to use state rather than toggle
2021-03-12 20:12:03 +00:00
Dan
2f9c483d6d
feat: only restore from backups if there are any
2021-03-12 11:04:27 +00:00
Dan
5e26858024
feat: update antenna displays with synced values
2021-03-12 11:03:41 +00:00
Dan
d7af90aece
feat: add function to get if there's any backup data
2021-03-12 11:02:02 +00:00
Dan
f4c621e0d3
fix: RestoreFromBackup() not restoring antenna table
2021-03-12 10:58:27 +00:00
Dan
b3ffc9ac23
feat: radar data sync between driver and passenger
2021-03-11 19:03:17 +00:00
Dan
2917ad32d7
refactor: SyncData() to use GetOtherPedServerId()
2021-03-11 19:01:05 +00:00
Dan
5af79b8674
fix: restore backup function using non-existing variable
2021-03-11 18:58:57 +00:00
Dan
07ad8876e4
fix: UTIL:Values loops incorrect variables
2021-03-11 18:57:42 +00:00
Dan
a06972c57d
feat: add function to get other ped's server id
2021-03-11 18:50:45 +00:00
Dan
b7168ef658
refactor: use getter for IsFastDisplayEnabled()
2021-03-11 16:36:41 +00:00
Dan
c5bf28ca33
feat: add function to restore backed up data
2021-03-11 16:20:02 +00:00
Dan
20a369a170
feat: add function to load data from the driver
2021-03-11 11:01:56 +00:00
Dan
94b5c249df
feat: add setter for antenna table data
2021-03-11 10:47:13 +00:00
Dan
ac8ca17931
feat: add setter for operator menu settings table
2021-03-11 10:46:10 +00:00
Dan
18fbbea632
feat: add ability to backup local radar data
...
Add RADAR:BackupData(), this is only used when the local player becomes the front seat passenger in another vehicle.
2021-03-10 16:55:34 +00:00
Dan
13efa325bd
feat: add setters for RADAR.backupData
2021-03-10 16:41:01 +00:00
Dan
1f45b0ec21
feat: add getters for RADAR.backupData
2021-03-10 16:38:10 +00:00
Dan
84e1e41df4
feat: add table for backing up radar data when the player becomes a passenger
2021-03-10 16:26:00 +00:00
Dan
e97fedf81f
feat: add ability to get operator menu and antenna table data
2021-03-10 15:05:13 +00:00
Dan
60cbe8a8e4
docs: add comments to cl_sync.lua
2021-03-10 14:44:32 +00:00
Dan
4f5902ff19
feat(sync): add code for triggering sync on entering a vehicle
2021-03-04 20:39:27 +00:00
Dan
914c6a28aa
feat: add chat suggestion for /reset_radar_data
2021-03-03 13:26:03 +00:00
Dan
4f634f7ab2
refactor: use Notify instead of Log for /reset_radar_data command
2021-03-03 13:09:27 +00:00
Dan
95d8feb6a6
feat(sync): locked speed overrides recipient's speed data
...
When the driver/passenger locks a speed, the data from the player who locked the speed is gathered and sent to the other player. This way the players will have the same data on both ends.
2021-03-03 11:59:59 +00:00
Dan
eacb42851c
feat: speed lock only works if the player can control the system
2021-03-02 21:01:34 +00:00
Dan
c2ea0dbfe7
feat: sync will only work if the player can control the system
2021-03-02 21:00:39 +00:00
Dan
4231b71ea4
feat: temp server event debug console messages
2021-03-02 20:52:32 +00:00
Dan
ec42d6860b
feat: basic speed lock sync
2021-03-02 20:44:21 +00:00
Dan
bf4a2efd7b
feat: make sync system check if the other ped is a player
2021-03-02 19:16:13 +00:00
Dan
044b5fa412
refactor: remove callback from RADAR:SetAntennaMode()
2021-03-02 19:06:54 +00:00
Dan
0c85eb157f
refactor: remove callback from RADAR:ToggleAntenna
2021-03-02 10:44:01 +00:00
Dan
0a93e7614f
refactor: remove jQuery file from manifest files
2021-03-02 10:15:41 +00:00
Dan
508f94684e
style: remove trailing spaces
2021-03-02 10:14:21 +00:00
Dan
9e346aa0f3
Update .gitignore
2021-03-01 12:04:28 +00:00
Dan
6cf6761e51
feat: antenna mode sync and control for driver/passenger
2021-02-26 21:43:56 +00:00
Dan
0e46c7b8a1
feat: antenna power sync and control for driver/passenger
2021-02-26 20:50:02 +00:00
Dan
3d9ae2602c
refactor: making sync functions are streamlined a bit
2021-02-26 20:49:15 +00:00
Dan
695ff71577
docs: sv/cl_sync.lua headers
2021-02-26 20:07:50 +00:00
Dan
9a1a58671b
fix: still syncing when there's no other player
2021-02-26 15:47:41 +00:00
Dan
3fd458ac63
feat: power button sync and passenger control
...
The power state is now synced between the driver and passenger. The passenger can also toggle the radar's power if the config line allows for it.
2021-02-26 15:42:17 +00:00
Dan
92d3ae8132
feat: func to get ped in opposite seat if driver/passenger
2021-02-26 15:41:21 +00:00
Dan
ff668a92fc
refactor: move player data to own file
2021-02-25 13:04:00 +00:00
Dan
e622a8ff64
refactor: switch to fivem jQuery
2021-02-24 15:35:05 +00:00
Dan
a812f23174
docs: update copyright range
2021-02-24 15:28:56 +00:00
Dan
21fde3468e
fix: power button spam breaking display
2021-02-24 15:16:30 +00:00
Dan
912b0f72d7
feat: setup SYNC client table
2021-02-23 21:17:22 +00:00