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https://github.com/Michatec/wk_wars2x.git
synced 2026-04-01 08:26:27 +02:00
refactor: move player data to own file
This commit is contained in:
53
cl_radar.lua
53
cl_radar.lua
@@ -156,59 +156,6 @@ AddEventHandler( "onResourceStart", function( resourceName )
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end )
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--[[----------------------------------------------------------------------------------
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Player info variables
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----------------------------------------------------------------------------------]]--
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PLY =
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{
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ped = PlayerPedId(),
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veh = nil,
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inDriverSeat = false,
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inPassengerSeat = false,
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vehClassValid = false
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}
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function PLY:VehicleStateValid()
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return DoesEntityExist( self.veh ) and self.veh > 0 and self.vehClassValid
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end
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-- Used to check if the player is in a position where the radar should be allowed operation
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function PLY:IsDriver()
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return self:VehicleStateValid() and self.inDriverSeat
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end
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-- Returns if the player is in the front passenger seat of an emergency vehicle
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function PLY:IsPassenger()
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return self:VehicleStateValid() and self.inPassengerSeat
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end
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-- Returns if the player can view the radar, ensures their vehicle state is valid and that they are a driver or
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-- a passenger (where valid)
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function PLY:CanViewRadar()
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return self:IsDriver() or ( self:IsPassenger() and RADAR:IsPassengerViewAllowed() )
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end
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-- Returns if the player is allowed to control the radar from the passenger seat
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function PLY:CanControlRadar()
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return self:IsDriver() or ( self:IsPassenger() and RADAR:IsPassengerControlAllowed() )
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end
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-- The main purpose of this thread is to update the information about the local player, including their
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-- ped id, the vehicle id (if they're in one), whether they're in a driver seat, and if the vehicle's class
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-- is valid or not
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Citizen.CreateThread( function()
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while ( true ) do
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PLY.ped = PlayerPedId()
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PLY.veh = GetVehiclePedIsIn( PLY.ped, false )
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PLY.inDriverSeat = GetPedInVehicleSeat( PLY.veh, -1 ) == PLY.ped
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PLY.inPassengerSeat = GetPedInVehicleSeat( PLY.veh, 0 ) == PLY.ped
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PLY.vehClassValid = GetVehicleClass( PLY.veh ) == 18
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Citizen.Wait( 500 )
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end
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end )
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--[[----------------------------------------------------------------------------------
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Radar variables
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