mirror of
https://github.com/Michatec/wk_wars2x.git
synced 2026-04-01 00:16:27 +02:00
Removed keyboard set code
This commit is contained in:
32
cl_radar.lua
32
cl_radar.lua
@@ -244,11 +244,7 @@ RADAR.vars =
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threadWaitTime = 500,
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-- Key lock, when true, prevents any of the radar's key events from working, like the ELS key lock
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keyLock = false,
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-- Full keyboard, when true, the keybinds for the radar will be set to the keys on the numpad, when false, the
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-- keybinds for the radar will be set to the number keys above WASD
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fullKeyboard = true
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keyLock = false
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}
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-- Speed conversion values
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@@ -496,32 +492,6 @@ function RADAR:GetKeyLockState()
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return self.vars.keyLock
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end
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-- Toggles between the full and small keybinds
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function RADAR:ToggleFullKeyboard()
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-- Check the player state is valid
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if ( PLY:VehicleStateValid() ) then
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-- Toggle the full keyboard state
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self.vars.fullKeyboard = not self.vars.fullKeyboard
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-- Tell the NUI side to display the keybind message
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SendNUIMessage( { _type = "displayKeybindChange", state = self:GetFullKeyboardState() } )
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end
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end
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-- Returns the full keyboard state
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function RADAR:GetFullKeyboardState()
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return self.vars.fullKeyboard
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end
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-- Returns which keybind set to use
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function RADAR:GetKeybindType()
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if ( self:GetFullKeyboardState() ) then
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return "full"
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else
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return "small"
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end
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end
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--[[----------------------------------------------------------------------------------
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Radar menu functions
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