Reduced max ray distance again, changed min sphere radius size

This commit is contained in:
Dan
2019-12-04 10:18:22 +00:00
parent e783d659a1
commit c457ab288f

View File

@@ -124,7 +124,7 @@ RADAR.vars =
}, },
-- The maximum distance that the radar system's ray traces can go -- The maximum distance that the radar system's ray traces can go
maxCheckDist = 400.0, maxCheckDist = 300.0,
-- Cached dynamic vehicle sphere sizes, automatically populated when the system is running -- Cached dynamic vehicle sphere sizes, automatically populated when the system is running
sphereSizes = {}, sphereSizes = {},
@@ -744,7 +744,7 @@ function RADAR:GetDynamicRadius( veh )
local min, max = GetModelDimensions( mdl ) local min, max = GetModelDimensions( mdl )
local size = max - min local size = max - min
local numericSize = size.x + size.y + size.z local numericSize = size.x + size.y + size.z
local dynamicRadius = UTIL:Clamp( ( numericSize * numericSize ) / 12, 5.0, 10.0 ) local dynamicRadius = UTIL:Clamp( ( numericSize * numericSize ) / 12, 6.0, 10.0 )
self:InsertDynamicRadiusData( key, dynamicRadius, numericSize ) self:InsertDynamicRadiusData( key, dynamicRadius, numericSize )