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Update README.md
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README.md
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README.md
@@ -11,16 +11,16 @@ It's now installed! When you boot your server you should see a Wraith ARS 2X mes
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## Default key binds
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## Default key binds
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Although these can be viewed ingame through the operator manual, the default key binds are listed below.
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Although these can be viewed ingame through the operator manual, the default key binds are listed below.
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| Action | Key |
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| Action | Key |
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| ------------------- | --------------------------- |
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| -------------------------- | --------------------------- |
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| Open remote | F5 |
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| Open remote | F5 |
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| Close remote | ESC or right mouse button |
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| Close remote | ESC or right mouse button |
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| Lock front antenna | Numpad 8 (full) / 1 (small) |
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| Lock/unlock front antenna | Numpad 8 (full) / 1 (small) |
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| Lock rear antenna | Numpad 5 (full) / 2 (small) |
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| Lock/unlock rear antenna | Numpad 5 (full) / 2 (small) |
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| Lock front plate | Numpad 9 (full) / 3 (small) |
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| Lock/unlock front plate | Numpad 9 (full) / 3 (small) |
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| Lock rear plate | Numpad 6 (full) / 4 (small) |
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| Lock/unlock rear plate | Numpad 6 (full) / 4 (small) |
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| Toggle keylock | L |
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| Toggle keylock | L |
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| Toggle key bind set | K |
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| Toggle key bind set | K |
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## Changing the UI file save type
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## Changing the UI file save type
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As the UI can be moved and scaled, the system also saves the UI data as it is set by the user. By default, this identifier type uses `license` to name the JSON files saved in the `saves` folder. This can easily be changed by opening the `sv_saving.lua` file, then looking for the following line of code at the top:
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As the UI can be moved and scaled, the system also saves the UI data as it is set by the user. By default, this identifier type uses `license` to name the JSON files saved in the `saves` folder. This can easily be changed by opening the `sv_saving.lua` file, then looking for the following line of code at the top:
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