From 984d2221cd0b36aeb3e0593f9ebcb8ca371eb821 Mon Sep 17 00:00:00 2001 From: Dan Date: Thu, 18 Mar 2021 15:39:12 +0000 Subject: [PATCH] feat: only backup radar antenna data if the power is already on --- cl_sync.lua | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/cl_sync.lua b/cl_sync.lua index fe3d321..784fc4d 100644 --- a/cl_sync.lua +++ b/cl_sync.lua @@ -184,10 +184,14 @@ function RADAR:BackupData() self:SetBackupOMData( data.om ) end - -- Backup front and rear antenna data - for ant in UTIL:Values( { "front", "rear" } ) do - if ( self:GetBackupAntennaData( ant ) == nil ) then - self:SetBackupAntennaData( ant, data[ant] ) + -- Only backup the radar data if the player has the power on. There's no point backing up the data as it'll just + -- get reset when they turn the power on anyway + if ( data.power ) then + -- Backup front and rear antenna data + for ant in UTIL:Values( { "front", "rear" } ) do + if ( self:GetBackupAntennaData( ant ) == nil ) then + self:SetBackupAntennaData( ant, data[ant] ) + end end end end