diff --git a/cl_radar.lua b/cl_radar.lua index 8b8fcdc..25e4986 100644 --- a/cl_radar.lua +++ b/cl_radar.lua @@ -194,7 +194,8 @@ function RADAR:GetRayTraceState() end function RADAR:GetNumOfRays() - return self.vars.numberOfRays + -- return self.vars.numberOfRays + return #self.rayTraces end function RADAR:IncreaseRayTraceState() @@ -601,7 +602,7 @@ function RADAR:CreateRayThread( vehs, from, startX, endX, endY, rayType ) local startP = GetOffsetFromEntityInWorldCoords( from, startX, 0.0, 0.0 ) local endP = GetOffsetFromEntityInWorldCoords( from, endX, endY, 0.0 ) - UTIL:DrawDebugLine( startP, endP ) + -- UTIL:DrawDebugLine( startP, endP ) local hitVehs = self:GetVehsHitByRay( from, vehs, startP, endP ) @@ -723,7 +724,7 @@ end ) local types = { "FRONT", "FRONT FAST", "REAR", "REAR FAST" } ---[[Citizen.CreateThread( function() +Citizen.CreateThread( function() while ( true ) do -- Caught veh debug printing local av = RADAR:GetActiveVehicles() @@ -763,7 +764,7 @@ local types = { "FRONT", "FRONT FAST", "REAR", "REAR FAST" } Citizen.Wait( 0 ) end -end )]] +end ) -- Commands for debugging RegisterCommand( "rdr", function( src, args, raw )