mirror of
https://github.com/Michatec/wk_wars2x.git
synced 2026-04-01 08:26:27 +02:00
Removed debug mode stuff
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@@ -1579,11 +1579,6 @@ Citizen.CreateThread( function()
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end )
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end )
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function RunControlManager()
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function RunControlManager()
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-- 'Z' key, toggles debug mode
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--[[ if ( IsDisabledControlJustPressed( 1, 20 ) ) then
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self.config.debug_mode = not self.config.debug_mode
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end ]]
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if ( not RADAR:GetKeyLockState() ) then
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if ( not RADAR:GetKeyLockState() ) then
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-- Opens the remote control
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-- Opens the remote control
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if ( IsDisabledControlJustPressed( 1, CONFIG.remote_control_key ) ) then
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if ( IsDisabledControlJustPressed( 1, CONFIG.remote_control_key ) ) then
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@@ -36,6 +36,3 @@ CONFIG.plate_rear_lock_key = 109
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-- When enabled, the player will be able to define a fast limit within the radar's menu, when a vehicle
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-- When enabled, the player will be able to define a fast limit within the radar's menu, when a vehicle
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-- exceeds the fast limit, it will be locked into the fast box. Default setting is disabled to maintain realism
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-- exceeds the fast limit, it will be locked into the fast box. Default setting is disabled to maintain realism
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CONFIG.allow_fast_limit = true
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CONFIG.allow_fast_limit = true
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-- Debug mode
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CONFIG.debug_mode = false
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