local lastVehicle = nil local function isAdmin(player) return IsPlayerAceAllowed(player, "admin") end RegisterCommand("car", function(source, args) local playerPed = GetPlayerPed(-1) local playerId = source if not isAdmin(playerId) then TriggerEvent("chatMessage", "[CarSpawner]", {255, 0, 0}, "❌ Du hast keine Berechtigung, dieses Fahrzeug zu spawnen!") return end local vehicleName = args[1] or "adder" if not IsModelInCdimage(vehicleName) or not IsModelAVehicle(vehicleName) then TriggerEvent("chatMessage", "[CarSpawner]", {255, 0, 0}, "❌ Ungültiger Fahrzeugname!") return end RequestModel(vehicleName) while not HasModelLoaded(vehicleName) do Wait(500) end local playerCoords = GetEntityCoords(playerPed) local vehicle = CreateVehicle(vehicleName, playerCoords.x + 2, playerCoords.y, playerCoords.z, GetEntityHeading(playerPed), true, false) SetPedIntoVehicle(playerPed, vehicle, -1) if #args > 1 then local r, g, b = tonumber(args[2]), tonumber(args[3]), tonumber(args[4]) if r and g and b then SetVehicleColours(vehicle, r, g, b) end end lastVehicle = vehicle SetEntityAsNoLongerNeeded(vehicle) SetModelAsNoLongerNeeded(vehicleName) TriggerEvent("chatMessage", "[CarSpawner]", {0, 255, 0}, "✅ Fahrzeug " .. vehicleName .. " wurde gespawnt!") end, false) RegisterCommand("delcar", function(source, args) local playerId = source if not isAdmin(playerId) then TriggerEvent("chatMessage", "[CarSpawner]", {255, 0, 0}, "❌ Du hast keine Berechtigung, Fahrzeuge zu löschen!") return end if lastVehicle and DoesEntityExist(lastVehicle) then DeleteEntity(lastVehicle) TriggerEvent("chatMessage", "[CarSpawner]", {0, 255, 0}, "✅ Das Fahrzeug wurde gelöscht!") else TriggerEvent("chatMessage", "[CarSpawner]", {255, 0, 0}, "❌ Kein Fahrzeug zum Löschen gefunden!") end end, false)