local function isAdmin(player) return IsPlayerAceAllowed(player, "admin") end RegisterCommand("car", function(source, args) local playerPed = GetPlayerPed(source) if not isAdmin(source) then TriggerClientEvent("chatMessage", source, "[CarSpawner]", {255, 0, 0}, "❌ Du hast keine Berechtigung, dieses Fahrzeug zu spawnen!") return end local vehicleName = args[1] or "adder" if not IsModelInCdimage(vehicleName) or not IsModelAVehicle(vehicleName) then TriggerClientEvent("chatMessage", source, "[CarSpawner]", {255, 0, 0}, "❌ Ungültiger Fahrzeugname!") return end RequestModel(vehicleName) while not HasModelLoaded(vehicleName) do Wait(500) end local playerCoords = GetEntityCoords(playerPed) local vehicle = CreateVehicle(vehicleName, playerCoords.x + 2, playerCoords.y, playerCoords.z, GetEntityHeading(playerPed), true, false) SetPedIntoVehicle(playerPed, vehicle, -1) if #args > 1 then local r, g, b = tonumber(args[2]), tonumber(args[3]), tonumber(args[4]) if r and g and b then SetVehicleCustomPrimaryColour(vehicle, r, g, b) end end SetEntityAsNoLongerNeeded(vehicle) SetModelAsNoLongerNeeded(vehicleName) TriggerClientEvent("chatMessage", source, "[CarSpawner]", {0, 255, 0}, "✅ Fahrzeug " .. vehicleName .. " wurde gespawnt!") end, false) RegisterCommand("delcar", function(source, args) if not isAdmin(source) then TriggerClientEvent("chatMessage", source, "[CarSpawner]", {255, 0, 0}, "❌ Du hast keine Berechtigung, Fahrzeuge zu löschen!") return end local playerPed = GetPlayerPed(source) local playerCoords = GetEntityCoords(playerPed) local vehicle = GetClosestVehicle(playerCoords.x, playerCoords.y, playerCoords.z, 5.0, 0, 70) if vehicle and DoesEntityExist(vehicle) then DeleteEntity(vehicle) TriggerClientEvent("chatMessage", source, "[CarSpawner]", {0, 255, 0}, "✅ Das Fahrzeug wurde gelöscht!") else TriggerClientEvent("chatMessage", source, "[CarSpawner]", {255, 0, 0}, "❌ Kein Fahrzeug in der Nähe gefunden!") end end, false)